'use strict';
var _createClass = function () { function defineProperties(target, props) { for (var i = 0; i < props.length; i++) { var descriptor = props[i]; descriptor.enumerable = descriptor.enumerable || false; descriptor.configurable = true; if ("value" in descriptor) descriptor.writable = true; Object.defineProperty(target, descriptor.key, descriptor); } } return function (Constructor, protoProps, staticProps) { if (protoProps) defineProperties(Constructor.prototype, protoProps); if (staticProps) defineProperties(Constructor, staticProps); return Constructor; }; }();
var _get = function get(object, property, receiver) { if (object === null) object = Function.prototype; var desc = Object.getOwnPropertyDescriptor(object, property); if (desc === undefined) { var parent = Object.getPrototypeOf(object); if (parent === null) { return undefined; } else { return get(parent, property, receiver); } } else if ("value" in desc) { return desc.value; } else { var getter = desc.get; if (getter === undefined) { return undefined; } return getter.call(receiver); } };
var _class, _temp;
var _three = require('three');
var THREE = _interopRequireWildcard(_three);
var _propTypes = require('prop-types');
var _propTypes2 = _interopRequireDefault(_propTypes);
var _warning = require('fbjs/lib/warning');
var _warning2 = _interopRequireDefault(_warning);
var _Object3DDescriptor2 = require('../Object/Object3DDescriptor');
var _Object3DDescriptor3 = _interopRequireDefault(_Object3DDescriptor2);
var _propTypeInstanceOf = require('../../utils/propTypeInstanceOf');
var _propTypeInstanceOf2 = _interopRequireDefault(_propTypeInstanceOf);
function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { default: obj }; }
function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj.default = obj; return newObj; } }
function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }
function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; }
function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; }
var updateLightTargetFromQuaternion = function () {
var lightPositionVector = new THREE.Vector3();
var forward = new THREE.Vector3();
return function (light) {
light.updateMatrixWorld();
lightPositionVector.setFromMatrixPosition(light.matrixWorld);
// rotate forward to match the rotation
// then set the target position
light.target.position.copy(forward.set(0, 0, 1).applyQuaternion(light.quaternion).add(lightPositionVector));
light.target.updateMatrixWorld();
};
}();
var LightDescriptorBase = (_temp = _class = function (_Object3DDescriptor) {
_inherits(LightDescriptorBase, _Object3DDescriptor);
function LightDescriptorBase(react3Instance) {
_classCallCheck(this, LightDescriptorBase);
var _this = _possibleConstructorReturn(this, (LightDescriptorBase.__proto__ || Object.getPrototypeOf(LightDescriptorBase)).call(this, react3Instance));
_this.removeProp('receiveShadow');
_this._hasDirection = false;
if (process.env.NODE_ENV !== 'production') {
_this._warnedAboutLightMaterialUpdate = false;
}
_this.hasProp('updatesRefreshAllMaterials', {
type: _propTypes2.default.bool,
updateInitial: true,
update: function update(threeObject, updatesRefreshAllMaterials) {
threeObject.userData._updatesRefreshAllMaterials = updatesRefreshAllMaterials;
},
default: false
});
_this.hasProp('shadowBias', {
type: _propTypes2.default.number,
updateInitial: true,
update: function update(threeObject, value, hasProp) {
if (hasProp) {
threeObject.shadow.bias = value;
}
},
default: LightDescriptorBase.defaultShadowBias
});
_this.hasProp('shadowDarkness', {
type: _propTypes2.default.number,
simple: true,
default: 0.5
});
_this.hasProp('shadowMapWidth', {
type: _propTypes2.default.number,
updateInitial: true,
update: function update(threeObject, value, hasProp) {
if (hasProp) {
threeObject.shadow.mapSize.x = value;
}
},
default: 512
});
_this.hasProp('shadowMapHeight', {
type: _propTypes2.default.number,
updateInitial: true,
update: function update(threeObject, value, hasProp) {
if (hasProp) {
threeObject.shadow.mapSize.y = value;
}
},
default: 512
});
_this.hasProp('shadowCameraNear', {
type: _propTypes2.default.number,
updateInitial: true,
update: function update(threeObject, value, hasProp) {
if (hasProp) {
threeObject.shadow.camera.near = value;
}
},
default: LightDescriptorBase.defaultShadowCameraNear
});
_this.hasProp('shadowCameraFar', {
type: _propTypes2.default.number,
updateInitial: true,
update: function update(threeObject, value, hasProp) {
if (hasProp) {
threeObject.shadow.camera.far = value;
}
},
default: LightDescriptorBase.defaultShadowCameraFar
});
_this.hasProp('castShadow', {
override: true,
type: _propTypes2.default.bool,
update: _this.triggerRemount,
default: false
});
return _this;
}
_createClass(LightDescriptorBase, [{
key: 'hasDirection',
value: function hasDirection() {
this._hasDirection = true;
// recreate the props to use target
this.removeProp('position');
this.removeProp('rotation');
this.removeProp('quaternion');
this.removeProp('lookAt');
this.removeProp('matrix');
this.hasProp('position', {
type: (0, _propTypeInstanceOf2.default)(THREE.Vector3),
update: function update(threeObject, position) {
threeObject.position.copy(position);
if (threeObject.userData._lookAt) {
threeObject.lookAt(threeObject.userData._lookAt);
}
threeObject.userData._needsDirectionUpdate = true;
},
default: new THREE.Vector3()
});
this.hasProp('rotation', {
type: (0, _propTypeInstanceOf2.default)(THREE.Euler),
update: function update(light, rotation) {
light.rotation.copy(rotation);
light.userData._needsDirectionUpdate = true;
},
default: new THREE.Euler()
});
this.hasProp('quaternion', {
type: (0, _propTypeInstanceOf2.default)(THREE.Quaternion),
update: function update(light, quaternion) {
light.quaternion.copy(quaternion);
light.userData._needsDirectionUpdate = true;
},
default: new THREE.Quaternion()
});
this.hasProp('matrix', {
type: (0, _propTypeInstanceOf2.default)(THREE.Matrix4),
update: function update(light, matrix) {
light.matrix.copy(matrix);
light.matrix.decompose(light.position, light.quaternion, light.scale);
light.userData._needsDirectionUpdate = true;
},
default: new THREE.Matrix4()
});
this.hasProp('lookAt', {
type: (0, _propTypeInstanceOf2.default)(THREE.Vector3),
update: function update(threeObject, lookAt) {
threeObject.userData._lookAt = lookAt;
if (lookAt) {
threeObject.lookAt(lookAt);
threeObject.userData._needsDirectionUpdate = true;
}
},
default: undefined
});
}
}, {
key: 'completePropertyUpdates',
value: function completePropertyUpdates(threeObject) {
_get(LightDescriptorBase.prototype.__proto__ || Object.getPrototypeOf(LightDescriptorBase.prototype), 'completePropertyUpdates', this).call(this, threeObject);
if (threeObject.userData._needsDirectionUpdate) {
threeObject.userData._needsDirectionUpdate = false;
updateLightTargetFromQuaternion(threeObject);
}
}
}, {
key: 'hasColor',
value: function hasColor() {
var colorType = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : 'color';
var defaultValue = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : 0xffffff;
this.hasProp(colorType, {
type: _propTypes2.default.oneOfType([(0, _propTypeInstanceOf2.default)(THREE.Color), _propTypes2.default.number, _propTypes2.default.string]),
update: function update(threeObject, newColor) {
threeObject.color.set(newColor);
},
default: defaultValue
});
}
}, {
key: 'applyInitialProps',
value: function applyInitialProps(threeObject, props) {
_get(LightDescriptorBase.prototype.__proto__ || Object.getPrototypeOf(LightDescriptorBase.prototype), 'applyInitialProps', this).call(this, threeObject, props);
if (props.hasOwnProperty('castShadow')) {
threeObject.castShadow = props.castShadow;
}
if (this._hasDirection) {
threeObject.userData._needsDirectionUpdate = false;
if (props.position || props.lookAt || props.rotation || props.quaternion) {
updateLightTargetFromQuaternion(threeObject);
}
}
}
}, {
key: 'unmount',
value: function unmount(threeObject) {
this.updateAllMaterials(threeObject);
_get(LightDescriptorBase.prototype.__proto__ || Object.getPrototypeOf(LightDescriptorBase.prototype), 'unmount', this).call(this, threeObject);
}
}, {
key: 'setParent',
value: function setParent(threeObject, parentObject3d) {
_get(LightDescriptorBase.prototype.__proto__ || Object.getPrototypeOf(LightDescriptorBase.prototype), 'setParent', this).call(this, threeObject, parentObject3d);
this.updateAllMaterials(threeObject);
}
}, {
key: 'updateAllMaterials',
value: function updateAllMaterials(threeObject) {
var rootInstance = threeObject.userData.markup._rootInstance;
if (rootInstance && !rootInstance._willUnmount) {
if (process.env.NODE_ENV !== 'production') {
if (!this._warnedAboutLightMaterialUpdate && !threeObject.userData._updatesRefreshAllMaterials) {
var owner = threeObject.userData.react3internalComponent._currentElement._owner;
var elementType = threeObject.userData.react3internalComponent._elementType;
(0, _warning2.default)(this._warnedAboutLightMaterialUpdate, LightDescriptorBase.getDynamicWarningMessage(elementType, owner));
this._warnedAboutLightMaterialUpdate = true;
}
}
rootInstance.allMaterialsNeedUpdate();
}
}
}]);
return LightDescriptorBase;
}(_Object3DDescriptor3.default), _class.defaultShadowCameraNear = 0.5, _class.defaultShadowCameraFar = 500, _class.defaultShadowBias = 0, _temp);
if (process.env.NODE_ENV !== 'production') {
LightDescriptorBase.getDynamicWarningMessage = function (elementType, owner) {
return '<' + elementType + '/> has been updated which triggered a refresh of all materials.\nThis is a potentially expensive operation.\nThis can happen when you add or remove a light, or add or remove any component\nbefore any lights without keys e.g.\n\n {/* new or removed component here */}\n \n, or update some properties of lights.\n\nIf you would like to add components, you should either add the components\nafter the lights (recommended), e.g.\n\n \n {/* new or removed component here */}\n, or add a \'key\' property to the lights e.g.\n\n {/* new or removed component here */}\n \n.\n\nIf you have modified a light\'s properties e.g. toggled castShadow,\nthe materials need to be rebuilt as well.\n\nTo acknowledge and remove this message, please add the property \'updatesRefreshAllMaterials\'\n to <' + elementType + '/> inside the render() of ' + (owner && owner.getName() || 'a component') + '.\n\nFor more information, visit https://github.com/mrdoob/threejs/wiki/Updates .';
};
}
module.exports = LightDescriptorBase;